Wednesday, July 21, 2010

The Cataclysm Paladin

So . . .

It would appear by my comments in the previous post, that I misunderstood what the Devs were saying about the introduction of Holy Power. It is not replacing mana, rather, it is an additional resource that augments certain abilities.

Lots of other bloggers have already talked about it, but the best explanation I have read is that Holy Power is kinda like a reverse combo points (that only go to three). Instead of stacking on your target, they stack on yourself. Some of your abilities generate Holy Power, some of them drain Holy Power and are improved based on the number of stacks you have. For instance, the tooltip for Holy Shield reads:

Increases your chance to block by 30% for 10 sec, and deals 79 Holy damage for every attack blocked. Consumes Holy Power to extend duration by 10 sec per stack of Holy Power.

So, we have a 1 minute cooldown that (if used with full Holy Power) will last 40 seconds.

Think about that. In Cataclysm, every block will knock a straight 30% off of damage taken (source). This looks to me like we are going to be able to keep that straight 30% reduction up for 40 out of every 60 seconds.

Yikes!

Can you say OP?

I don't see this going into Cata as is (unless the other tanks have similar abilities that I haven't noticed)



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