Wednesday, March 27, 2013

It's been an eternity

It has been a long time since I posted anything here.

MoP has been a really good expansion, but without all of my friends and guildmates, I just haven't had the motivation to play more than once or twice a week.  I have left Empyreal Fray, and joined a longtime established guild on Eitrigg, We Know.  I have not raided with them yet, and as a matter of fact, haven't done any raiding at all beyond LFR.  That kinda makes me feel dirty (shudder).

That changes today.

Tuesday, October 2, 2012


Been a while since I posted anything here.  Probably because my guild and myself just sort of fell off the face of the earth for a few months waiting for MoP to drop.  We all found lives in other games, as well as out in the real world.  But now, I am back!

What do I think of Panda Land so far?  It is awesome!  The land is beautiful.  The natives are not as goofy as some people predicted.  The land feels like a living breathing world where people really live.

Another thing.  Blizzard are at the top of their game with the quests.  The questing experience is the most fun that I can remember.  I especially liked the "80's martial arts movie training montage" that goes along with one questline.  Just for a minute, it was as if my dwarf was Jean-Claude Van Damme in Bloodsport.  Such fun.

The Pandaren starting area is also fantastic!  I think Blizz got it just right.  Best starting area in the history of the game.

Friday, October 21, 2011

Blizzcon predictions

Another Blizzcon is upon us. The opening ceremony is only hours away. What do I think is going to happen?

1. Pandas......oh yeah, there will be Pandas.
2. A MASSIVE talent overhaul.

Tuesday, August 16, 2011

This is a win-win

First off, go read this.  Go ahead, I'll be here when you get back.

Back?  Good, now my thoughts.

I've really got no problem with these changes, and let me explain why. . .

Threat multipliers

If you look at the state of the game, today, most agree that threat already doesn't matter. Either you have hit a mob and have threat on it, or you haven't hit a mob at all and don't have threat on it. The whole system is very binary right now (sure there are those first 2-3 GCDs of a fight where you may lose threat, but only if an ability misses).  Blizzard changing the base multiplier from 3x to 5x changes nothing except help low geared and new tanks hold threat against raid geared DPS.

This is a win-win.

Active defensive abilities

I don't know how many of you remember tanking as a paladin in BC. The name of the game was to keep Holy Shield up at all times or be one shot (and subsequently replaced by a warrior).

End of story.

The thought of adding more active (read button pushed) defensive abilities makes me a happy and more engaged tank. Anybody who can read a guide can put together an adequate gear set that will let them survive a boss fight right now.  But it will take a good player to use the right abilities at the right time.

This is a win-win.


Back in the day, you could tell a good tank from bad tank by their ability to not threatcap (or at least have a higher threatcap for) the DPS.  That is why I have already seen a lot of crying on forums about this change.  People are stuck in the notion that threat generation is the only way to show how skilled of a player you are as a tank.

I took up tanking 6 years ago because, when the chips are down and the shit hits the fan, I pride myself on being able to eek out those few extra seconds of survival that gets us that boss kill.  It feels good to do that now, imagine how much better it will feel when those few extra seconds were directly tied to how good of a player you are, and not your ability to follow Mr. Robot's gear suggestions.

Going forward, the good tanks will be separated from the bad not by threat, but by their ability to mitigate damage and survive a pull.  I welcome this change. 

The way I see it, anyone who is actually enjoys playing a tank should be praising these changes.

Thursday, August 4, 2011

PVP, shadow style

I've never been a huge PVP'er in this game.  

I think that goes back to my early days in WoW levelling in STV on a PVP server.  Getting ganked by lvl 60 players while you are lvl 35-40 sucks.  What sucks more though, is that same lvl 60 character corpse camping you.  They are not even getting any HKs out of the deal.  You know they are just doing it to be a dick.  So, that may have soured me to PVP quite a bit, because I subconciously have always associated participating in PVP with being a dick.

Until now.

PVP'ing on my priest is a blast.  I'm not quite sure how I have missed the boat on melting faces with a shadow priest until now, but man is it fun.  

I may be late to this party, but I am hooked.

Considering that fact that priests wear cloth, I have amazing survivability, and the damage output is just mindboggling at times.  If I can get off three Mind Spikes, then you are toast.  Plain and simple.  Because those three Mind Spikes with be followed up with three instant cast nukes.  And, if you don't give me the time and space required to get off those three Mind Spikes, then I will just dot you up and keep you off of me by other means.

The classes I have the most trouble with are Frost mages (mostly because of their stupid pets) and Rogues (the good ones who keep me stunned).  But even against them, I have a 50-50 chance.

Now, I know I have a LONG way to go before I am actually good in PVP, but at least I am having fun while learning.

Friday, July 22, 2011

DXE? Can it really be you?

So I was perusing a thread over at Maintankadin about Boss Mods and it came up that DXE was updated and available for Cataclysm.

How did I miss this momentus event?

When I first started raiding during BC, I used Big Wigs. And I loved it. As far as I was concerned, Big Wigs was the only boss mod for me. Wrath came out, and all the way through Tier 7, I still used Big Wigs.

Then I changed guilds, and started raiding Ulduar-25. I was still using Big Wigs, but I quickly started noticing that Big Wigs gave me alerts that DBM wasn't giving, and vice-versa.

For instance: On the Kologarn fight in Ulduar, Big Wigs would make a big audible alert whenever the Kologarn tank had 2 stacks of "Crunch Armor". Basically, Big Wigs told me exactly when to taunt the boss. However, I learned that everyone else in the guild was using DBM, so I switched to DBM as well. At least that way, we would all be working with the same set of timers. After I switched to DBM, I screwed up the Kologarn fight the first time, because DBM didn't give me the "Crunch Armor" alert that Big Wigs did. Regardless, I liked a lot of the features of DBM, and stuck with it until well into ICC.

That is when I discovered Deus Vox Encounters (a.k.a. DXE). I instantly loved DXE. I liked the options interface better that DBM, the little "dock" with the boss health, the sounds (although they took a little getting used to), the 3D arrow, the whole "sh'bang". I got so used to the different sound alerts from the Lich King fight, that I still hear them in my sleep sometimes (quick, pickup the Raging Spirit before it kills someone!).

So, as I stated at the beginning of the post, DXE is available and up to date for Cataclysm. Guess what i am downloading as soon as I get home tonight?

I'll give you three guesses, but only the first one counts.

Monday, July 18, 2011

Two Months Gone

Wow.  It’s been two months since my last blog post.  Where does the time go?

Let’s see, what has happened since I last posted?

  • Patch 4.2 has hit.
  • Paladins got Holy Shield redesigned (which included lots of crying by the window lickers on the official forums).
  • EF took another month+ off of raiding because of the persistent attendance issues.
  • I have started playing my warrior a lot more, not because of any nerf to my paladin, but just because he is fun.
  • I’ve also started doing a ton more PVP in the last couple of weeks (we’ll see how long that lasts).
  • I finally power leveled my leatherworker to 525, so I can start providing my own leg armors now

EF did get back to raiding, and with the nerfs that came in 4.2, were able to down Cho’gall on only our second night working on him.What I am doing a lot of, is dailies.  I login every day and do my Molten Front dailies.  I tell you, the day I can stop healing Wounded Guardians of Hyjal cannot come soon enough.