Wednesday, October 13, 2010

sometimes, this game feels like a kick in the . . .

So, 

4.0.1 was released yesterday, and with it comes all of the systems and class mechanics changes for the upcoming expansion.  There are posts all over the place about which stats changed, were added, or were removed, but not many people have been talking about the changes to gear and how that effects their ability to tank.  Let's look at my unbuffed stats before and after the patch.

 

3.3.5

armor = 35778

health = 52849

dodge = 27.63%

parry = 21.69%

block = 14.88% (44.88% with Holy Shield up)

 

4.0.1

armor = 27365

health = 51706

dodge = 23.88%

parry = 19.71%

block = 21% (36% with Holy Shield up)

 

 

Effective Health

So, my armor went down by ~24% and my health went down by ~3% also.  

Avoidance

My dodge went down by 3.75%.  My parry went down by 1.98%.  

However, my block went up by 6.12% without Holy Shield, but went down by 8.88% when the Holy Shield buff is up. 

 

Sucks to be me.

 

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